﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
using SStuff.MetaEffects.Model;

namespace Sample2_CompositeShader
{
    public class ColorOnlyParameter
    {
        public float4 TempColor { get; set; }
        public float4 Color { get; set; }
    }
    public interface IColorModifierProvider
    {
        Expression<Action<ColorOnlyParameter>> GetShaderExpression();
    }
}
